Fire jumper

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Fire jumper

Post  Guest on Tue Jan 20, 2009 1:24 pm

This is 1 of those build that is just fun to use. Work great in AB to cap shrines and that is about all it can do.

Its base is around useing 2 skill Assasin's Promise (AP) and Mesteor Shower (MS)

Attributes and Skills

Fire 12 + 1 + 3
Deadly Arts 10
Energy Storage 8 + 1

Equipment

Radiant insignias

Use a caster sword or axe for this plus a 20/20 off hand

skills

Assassin's Promise
Death charge / Dark Prison
Fire Attunement
Glyph of sacrifice
Meteor Shower
Bed of Coals
Flame Burst / Inferno
Flame Djinn's Haste


Usage

- Keep Fire Attunement up at all times
- Find a squishy and (mostly) stationary target - healers and their caster friends in nearby range make good targets
- Cast ---> Glyph of sacrifice ---> Meteor Shower ---> Assassin's Promise ---> Death charge / Dark Prison ---> Bed of Coals -- Flame Burst / Infernon ---> Flame Djinn's Haste
- If some thing is still alive run like hell
- If all when well you should have taken the shrine and got rechanged


I kown there are more and better way of useing this build but this works for me and i have fun with it.

This is not and PVE build but if you r LVL 20 and doing some of the lower lvl misions you can use this.

Guest
Guest


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